Baldur’s Gate 3 launched on Steam Early Access in September 2020, but it still only contains the game’s first act and many fans are waiting for the full-fledged, 1.0 release before really diving into this highly anticipated roleplaying title.

Everyone is hoping to get the complete version of Baldur’s Gate 3 before the end of this year, of course. Speaking recently to Destructoid, however, Larian CEO Swen Vincke revealed there’s still quite a lot of work to be done before that happens.

Larian recently added the Druid class to the Early Access build of Baldur’s Gate 3 and Vincke explained why it was chosen over other classes.

Swen Vincke also discussed how the new analytics tools built by Larian following the release of Divinity: Original Sin 2 are really helping the studio with the analysis of player patterns.

You could argue that it would be a lot easier to just throw everything into Early Access, and then just work with all that feedback and then just release it at the end of the exercise. And at the same time, you can say well, if I do that, and I haven’t dealt with everything and players happen to have a bad experience there, then that’s their entire impression of the game: that it was a bad experience.

Baldur’s Gate 3 will eventually land on consoles, too, though there is no timeframe for that.