It’s been a while since we’ve heard anything from Mundfish, the Russian developer behind Atomic Heart. This open world first-person shooter game impressed since its very first trailer with the graphics and atmosphere, and it’s now on the radar of many gamers.

On the topic of multiple endings, Mundfish said fans can expect two, though the game’s story will still be linear.

In general, we cannot tell you the release date right now due to a million little nuances, starting with factors beyond our control (localization of the game into other languages), and ending with the mood and atmosphere within the team, which will obviously be worse if we eventually have to move this date.

But you should know the main thing: never before were we able to say “The game is ready, now it is at the stage of polishing and final assembly”. And now, quite recently, we said this phrase – and it is true. The long wait is almost over, we promise.

The ever-burning question of performance was answered with the reassurance that the PlayStation 4, the best-selling console of the past generation, already runs the game at ‘good, stable performance’. Hopefully, that bodes well for the other platforms, too.

Lastly, Mundfish revealed that the development of Atomic Heart actively began in 2018. The gameplay experience will be seamless (without loading screens) and DLCs will only be considered after the game’s launch.